About
Thibaud Zamora is a French artist, entrepreneur, and game creator whose work has consistently sat ahead of the curve — from narrative mobile games reaching millions of players, to visual art and storytelling experiments that anticipated what is now becoming mainstream. His creative practice spans drawing, visual art, interactive fiction, and world-building.
Journey
Passionate about games, stories, and visual worlds since childhood, Thibaud first immersed himself in Magic: The Gathering at age 11 — an experience that sharpened both his analytical mind and his sense of aesthetic systems. That same hunger for rich, layered universes would later drive him to build games, co-found studios, and explore the edges of visual creativity.
Alongside his wife Claire, he built several successful studios — always with storytelling and creative ambition at their core. Today, his focus is shifting toward visual art, rooted in a decade of exploration at the intersection of imagination and emerging tools.
Highlights
- Children's book author and creator of "Pir-AI-tes", France's first visual art book exploring generative imagery, made when Disco Diffusion had barely any audience
- Founder of Feerik (2004–2014), among the first 10 studios in Europe to build browser-based free-to-play games and among the first to design games specifically for a female audience, years before the industry caught on
- Creator of the "Is it Love?" narrative romance series at 1492 Studio, sold to Ubisoft in 2018
- Co-founded Fictions.ai, Europe's first AI-powered film studio, at a time when the idea was still considered science fiction
- Co-founded AIFF Montpellier, Europe's first AI film festival
- Co-founded Supafriends.com, an interactive romance storytelling platform
- Open-source contributor: among the earliest artists to explore Stable Diffusion's creative potential, releasing ControlNet models (HuggingFace) that became widely used by the emerging generative art community